Protect three patterns before the last round ends. Everyone wins or loses together.
The fourth mode uses an expanding board and an endlessly replenishing tile bag. Play with two to four people on one device. Reserve up to three works in progress by selecting a design and clicking an anchor cell; rotate before anchoring if needed. Faint symbols show the required tiles. Patterns cannot overlap, and each new pattern must touch the protected cloth after the first protection. Everyone approves protection. Each completed pattern earns one revision. Revisions reset the current revision-free run. The six designs can repeat. Save and return pauses your cloth; export and load preserve it across devices. Records are stored on this device.
These meanings are documented associations; the letter codes, objectives and game rules are design inventions. Cultural consultation and human balance testing remain to be done.
Sources: Adinkra Symbols & Meanings · Ghana National Commission on Culture. Drawings: Kevin Hagan’s Adinkra Icons, Apache 2.0.
This will replace the game saved in this browser. You can export it first using Save file.
This game needs JavaScript. Enable it to choose tiles and play.